
- FINAL FANTASY XIV MAC INSTALL
- FINAL FANTASY XIV MAC MOD
- FINAL FANTASY XIV MAC 32 BIT
- FINAL FANTASY XIV MAC PRO
- FINAL FANTASY XIV MAC CODE
This one's pretty simple, but I figured I'd mention it since I bumped into it, and others are also likely to do so.
FINAL FANTASY XIV MAC PRO
M1 Pro chip, 16GB RAM, macOS Monterey 12.1
FINAL FANTASY XIV MAC CODE
Worth mentioning that threadrippers don't have 32-bit code bug! Also I'm quite interested in the performance on various builds, but this is other problem. I know there are various CPUs, that can be affected and not really sure if it happens outside Ryzen series and if there is no necessity to write another solution. And I think the second option is far far better, because we really don't know if CrossOver 22 will resolve the issue, but I heard from CodeWeavers member that they want to change the solution (maybe to VT-d based)?Īlso, if there is anybody with AMD Hackintosh - testers are wanted.
FINAL FANTASY XIV MAC MOD
There are two things to consider - waiting for CrossOver 22, and checking if it resolves AMD CPU support (since it uses odd ldt calls logic as solution to 32-bit code removal since Catalina), or, resolving the mod to not use 32-bit code at all.
FINAL FANTASY XIV MAC 32 BIT
Not really discussing issue here, because nobody knows really why it happens (some people tells that it's 32 bit code exec fault, some tells you that it's caused by PAT patch stuff etc.), the issue also happens on XIV-on-Mac mod. So, basically CrossOver 20/21 has problems with running 32-bit code on AMD cpus: Relaunching the installer and starting again, seems to have gotten past the issue.

Unable to access file 'Z:\Users\marc_aurel\github\macos-crossover-wine-cloud-builder-main\macos-crossover-wine-cloud-builder\sources\wine\dlls\kernelbase\debug.c'
FINAL FANTASY XIV MAC INSTALL
Trying to install a fresh copy of the game via XIVLauncher which then crashed with the attached error.īacktrace.txt Unhandled exception: page fault on read access to 0x83482024446f0f6e in 64-bit code (0x000000007b011e0e). net framework and his Astra launcher which inspired me to write a native Cocoa launcher in the first place tyrone-sudeium For his LaunchXIV App, upon which most of the login flow code was based upon Gcenx For keeping wine single-handedly alive on macOS and helping out a lot with packaging our custom wine goaaats For the amazing XIVLauncher and cross-platform efforts, which allowed me to shamelessly port XIVLauncher.PatchInstaller to Mac for this project redstrate For his nativelauncher which made dalamud injection very easy to implement without. Marzent (ウサギ) (Head Developer, Technical Support)įleetAdmiralButter (Web Developer, Support)

You can read our depreciated Crossover setup guide here. Visit our website for details about our team and the project! *FPS may vary based on hardware, but in most cases FPS should be better!

It provides improved performance vs Square Enix's native MacOS launcher and Codeweavers Crossover.

The "XIV on Mac" application is a superior way of playing FFXIV on macOS. Wine Wrapper, Setup tool and alternative launcher for FFXIV on MacOS.
